Spike, aka William the Bloody
Character Type: Reformed (?) Big Bad
Attributes:
Strength 8, Dexterity 8, Constitution 7, Intelligence 3, Perception 3, Willpower 3
Life Points: 94
Drama Points: 4
Qualities
Age: 2 (+6 Skill Points)
Attractiveness: +3 (+3 on all Social Tasks)
Fast Reaction Time: (+1 on Fear Checks; +5 to Initiative)
Hard to Kill: 8 (+24 Life Points; +8 on Survival Tests)
Nerves of Steel: (+4 on Fright Checks; only necessary under very unusual circumstances)
Situational Awareness: (+2 on Perception Tests to sense trouble)
Vampire: (adds certain bonuses and vulnerabilities; 1/5 damage from bullets; able to heal 7 Life Points per day from fire damage, 7 per hour otherwise)
Drawbacks
Adversary: (Several) 3 (vampires who hurt demons attract enemies)
Covetous: (Lecherous) (-1 to -3 to resist with a Willpower (doubled) check)
Love: (Tragic) (develops romantic relationships that end badly; -3 Willpower check to follow head over heart)
Mental Problems: (Cruelty) 2 (likes to inflict pain and suffering on others)
Skills:
Acrobatics 9, Art 2, Computers 0, Crime 5, Doctor 2, Driving 4, Getting Medieval 7, Gun Fu 2, Influence 4, Knowledge 4, Kung Fu 8, Languages 0, Mr. Fix-It 2, Notice 5, Occultism 4, Science 0, Sports 0, Wild Card 0
Manoeuvres |
Name |
Bonus |
Base Damage |
Notes |
Bite |
18 |
24 |
Must Grapple first; no defense action |
Dodge |
17 |
- |
Defense action |
Grapple |
18 |
- |
Resisted by Dodge |
Kick |
15 |
18 |
Bash |
Punch |
16 |
16 |
Bash |
Spin Kick |
14 |
20 |
Bash |
Stake |
16 |
16 |
Slash/stab |
Stake (through the heart) |
13 |
16 |
Times 5 versus Vampires |
Sweep Kick |
15 |
8 |
Bash; target prone |
Sword |
15 |
32 |
Slash/stab |
Notes: You’ve been lying low in your crypt, catching up on "Passions" since your betrayal of the gang to Adam was revealed. They haven’t come gunning for you yet—probably think they can take their time, since you’re no threat with that chip in your head. That really burns you! Still, that means there’s time to "make it up to them." And that means pounding demons alongside them—which is the only way you can get in your daily quotient of violence these days anyway. Win—Win.